Introduction
adminHello! Welcome to the development log for Morbid Curiosities, a horror simulation game about operating…
Starting Development
adminHello! Welcome to my first in-depth post about the development of our game. I’d like…
Initial Art Direction
adminWhen coming up with the artstyle for our game, I had to consider the themes…
Working With 3D Models
adminNow that we have the basic 2D mechanics of pointing, clicking and dragging implemented, I…
Converting to URP; lighting and post-processing effects
adminTo improve the atmosphere and visuals of our game, we want to be able to…
Mike Mignola Influence
adminOne of my major influences for the art of Morbid Curiosities comes from gothic comic…
First Level Progress
adminLevel 1 is progressing slower than we originally anticipated, but we’re not too worried. Not…
Feedback On Level 1
adminLatest Version: The results from our recent playtesting have highlighted some major areas for improvement….
Blockbench
adminIn level 1, the player is introduced to their first patient and is asked to…
Unity Physics and Making An Eyeball Drawer
adminI haven’t had much of a chance to work with physics in Unity and find…
Collecting things from the cabinet (inventory system)
adminThe next few tasks of level 1 will require the player to first collect something…
Collecting + Applying New Eye Glue
adminAfter inserting the new eyes the player will need to move back to the cabinet…
Clean + Repaint Face
adminCleaning the Face For this part, we want the player to first use the cloth…
The Window
adminThe game is set inside a Doll Hospital in Victorian London, which the player is…
Ending Level 1 + Connecting Our Scenes
adminAdding Doll Blink Animation We wanted to end the level with something small but creepy…
Finalising Level 1
adminWe have now had our first experience sharing our game with the public, and have…
Itch Update!
adminExciting News! Our game now has an itch.io page, and the first level of our…
Fly Particle Systems
adminNow that the bug removal segment is complete, I can look at adding some flies…
The Doctor
adminWhen we were initially planning we had no intention of actually showing the Doctor to…
Level 2 Progress
adminWe are now moving on to developing level 2, and have storyboarded the level as…
Level 2 Changes
adminFeedback from playtesting: Generally people seemed to like level 2, despite it being much shorter….
The Art of the UI and Cursors
adminWhen designing the levels, we knew we didn’t want to have to write the player’s…
Itch Game Update!
adminItch Update! Our game has been updated to include the second level, and is available…
Final Level Progress
adminFor our third and final level, the point of view will shift so that the…
FULL Game Now on Itch!
adminItch Update! Our full game has now been uploaded to our itch.io page to download…